Thursday, May 8, 2008

Dr. Mario - Concept

Similar to my earlier Donkey Kong concept work, here is an idea for a Lego-ized Dr. Mario. The layout is much simpler than in the game.


View of the Dr. Mario title done with some 1 bump wide plates.


Dr. Mario minifig. I do not have a Doctor torso, so I just used a white one.


The three viruses.


Full concept image of Lego-ized Dr. Mario.

Sunday, April 27, 2008

Waves - 4 and 6

I was playing around with some pieces that are used in one of the airplane sets to create a "wavy" looking enclosed structure. Have not really thought of anything more complex to do with this model yet.


4 waves joined together to make a square.


6 waves form a rectangle.


Adjust the waves, and get more of a circle.

Saturday, April 19, 2008

Portal: Signs

Here are some interpretations of the signs that appear at the start of each level in the video game Portal. I was originally going to use a black minifig but it would require a lot of post processing to generating the images. The below use plates and other pieces instead.


Screen shot from in game (demo copy)


"pow" made with a Lego chain.


Portals also made with Lego chains.

Sunday, April 13, 2008

Wasalisk


View of the various parts.


Start of the head.


Attach some round 1x1 plates for eyes.


The base for the body.


Flip this over and attach some "feet."


Add some hinge bricks.


Another hinge brick and "tail."


Add some wings.


Attach the head.


Tilt the wings and head, and your done!

Monday, April 7, 2008

Triship

Here is the evolution of the triship model from basic concept to final creation.


Basic idea was to use a bunch of these hinge-like pieces.


Four of them together, create a box.


From this, I added some "fins"...


... and created a rocket like model. The cone is not actually attached.


However, I was not sure how to attached the "nose" so I turned the box inside-out and was able to create the model.


I thought that the cone looked odd, so I changed one to a cockpit to make a space ship.


Thinking that it was too short, I expanded the base.


Here is a basic idea of the ship at first.


Played around with some variations of the ship structure, added some wings, and we get the final "triship" model.

Monday, March 24, 2008

Hexa-base

I was looking at some different pieces and noticed that I could combine six of R2-D2's legs to make a hexagon type structure. Using this as a base, I made a few different structures.


The base hexagon structure.


A box.


Change around the box, and you get a snow flake.


Using some "wings," create a cone. I had to use 3 pairs since I did not have 6 of one side.


Again, flip around the wings and make a star. This is my favorite of these models. I have been trying to figure out a larger creation to integrate this in, but so far have not come up with anything.

Saturday, March 22, 2008

Donkey Kong - Concept

I have been kicking around the idea of recreating a classic scene from the Donkey Kong video game in Legos. I could not really come up with a good representation of Donkey Kong himself with the pieces I have.

Here is some concept work of Mario, or Jumpman as he was initially referred to in the game. The mini-fig pieces are not the correct colors, so I tried to change them with GIMP.


Concept of Mario (Jumpman) versus a barrel.


Quick re-coloring of Mario.